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This is our team’s (Arts & Crafts) entry, “Contraband Inbound”, into the Star Citizen Anvil Aerospace Commercial Contest on the RobertsSpaceIndustries.com website. The video had to focus on Anvil’s light fighter, had to be no longer than two minutes and use only original or official Star Citizen music, sound, and imagery. All footage in our video was recorded in-game by us at 3440×1440 (21:9). All sound effects are either directly from the game or part of the original score and sound design.

Want to jump into Star Citizen with a full account and a great all-purpose ship? Join my giveaway to win a full game package with an Avenger Stalker.

This is our team’s entry, “Chasing Sunsets”, into the Star Citizen Tumbril Cyclone Commercial Contest on the RobertsSpaceIndustries.com website. The video had to focus on one of the Cyclone variants (Base, TR, RC, RN & AA), had to be no longer than two minutes and use only original or official Star Citizen music, sound, and imagery. All footage in our video was recorded in-game by us at 3440×1440 (21:9). All sound effects are either directly from the game or part of the original score.

This is my attempt at taking portrait and street-photography-style in-game screenshots within Star Citizen exclusively at the Grim HEX location, showcasing the type of people one might expect to bump into.

GrimHEX (acronym of Green Imperial Housing Exchange), formerly known as ‘Green Imperial’, is a base built into a hollowed asteroid hidden deep in the Yela asteroid belt. Originally built to house workers, it has now fallen under the control of criminals. (source: StarCitizen.Tools wiki)

“Chewing the Scenery” is a video series in which I showcase the amazing environments within video games. This time, I take meandering, cinematic tour through the massive city of Lorville on the planet Hurston in Star Citizen Alpha 3.4. It was awarded MVP by Star Citizen’s developer, Cloud Imperium Games.


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